War Bot

Description
War Bots are token troops with no special abilities. As Artifacts and Robots, they are subject to many card effects that buff or destroy them.

Interactions

 * activated ability can transform a into a War Bot, or an existing War Bot a.
 * can summon a War Bot that gains and the socket powers of Master Theorycrafter, assuming the threshold requirement is met. A War Bot summoned in this way is voided at the end of the same turn.
 * When is played, the resources of the playing champion are reduced to 0, however a War Bot is created for every 2 resources lost in this way.
 * creates a War Bot when played.
 * can randomly create a War Bot.

Synergies

 * Unlike a, a War Bot can be used offensively, thus effects such as or  that increase a Robot's attack or defensive stats can pose an offensive threat. Effects that would permanently affect a War Bot spawned from  should be avoided, due to their disposable nature.

Counters

 * A standard War Bot does not pose a significant threat by itself.
 * Cards such as that can return cards to hand are effective against War Bot as it is a relatively inefficient as a 3/3 for 4 resources and no special effects.

Other

 * War Bot's playing cost of 4 is usually irrelevant, unless placed into your hand or an effect comes into play that cares about a card's playing cost.

Trivia

 * The art of depicts a regular War Bot running wild.  has characteristics of both a War Bot and a War Hulk despite its name.
 * Malfunctioning War Bot is a regulation card that can be included in a deck, however a regular "functioning" War Bot is a token that must be created in game, and can not be collected nor included in a deck.