Of all the races of Entrath, the dwarves have a particular interest in building outrageous machines and bots to perform all manner of tasks. The dwarves have been making machines and bots for thousands of years, long before Hex ever arrived; however, once the Hexing Gems were scattered across the world, the dwarves quickly learned how to incorporate the gems into their designs to make them even more potent.
List of Artifact cards
|Worker Bot Factory||5||Artifact||Uncommon||, → Create a and put it into play.|
|Volcannon||5||Artifact||Uncommon||, Exhaust a Dwarf or Robot you control → This deals 3 damage to each opposing champion.|
Exhaust two Dwarves and/or Robots you control → Ready this.
At the start of your turn, this deals 1 damage to each opposing champion.
Put two you control that dealt damage to an opposing champion this turn into your deck → Take an additional turn after this one.
|Goblin Cooking Pot||1||Artifact||Uncommon||[Basic] , Sacrifice this → This deals 1 damage to each opposing champion. They each lose a charge and choose and discard a card.|
|Spectral Lotus Garden||0||Artifact||Legendary||(You may not include this card in your deck.)|
The first time that you login each day, this creates a and adds it to your collection.
|Chaos Key||2||Artifact||Rare||[Basic] ⑤, Void this → Void target card.|
|Charge Bot||1||Troop||Common||1||1||When this enters play, gain a charge.|
|Doppelgadget||3||Artifact||Rare||At the start of your turn, you may transform this into a replica of target non-Shapeshifter artifact with cost ④ or less you control. It retains this power.|
|General's Tent||2||Artifact||Rare||When this artifact enters play, secretly choose one of the following plans: Assassination, Invasion or Trap.|
, : Add a preparation counter to this artifact.
, Remove three preparation counters from this artifact:
Assassination: Deal 10 damage to target champion.
Invasion: Create three and put them into play exhausted.
Trap: Destroy all attacking troops.
Then secretly chose a new plan.
|Malfunctioning War Bot||2||Troop||Uncommon||2||2||At the start of your turn, this deals 1 damage to a random champion.|
|Shrine of Prosperity||2||Artifact||Rare||At the start of your turn, reveal the top card of your deck. It gets ...|
Resource: "Gain a charge".
Non-troop, non-resource: Cost -.
|Booby Trap||0||Artifact||Token||If this would enter your hand or graveyard, void it, and it deals 4 damage to you instead.|
|Sapper's Charge||1||Artifact||Common||, Sacrifice this → This deals 2 damage to target champion or troop.|
|Argus, Herald of Doom||12||Troop||Legendary||5||5|
At the start of your turn, reveal Argus from your hand, and it gets cost -.
→ Void target card.
|Sliver of the Immortal Spear||2||Artifact||Rare|| → Create a and put it into your deck.|
Exhaust five Slivers of the Immortal Spear you control → This deals 5,000 damage to target champion.
|Chest'O Hex||2||Artifact||Promo||, : Create a random card and put it into the Chest'O Hex.|
[X], , sacrifice this artifact: Remove the treshold from all cards in the Chest'O Hex and put them into your hand. (X is equal to the number of cards in the Chest'O Hex.)
|Command Tower||3||Artifact||Uncommon||Troops you control have +1/+0.|
|Dwarven Turbine||1||Artifact||Uncommon||, → Ready another target artifact.|
|Heavy Welding Bot||6||Troop||Common||4||5||When this enters play, put target artifact with cost or less from your graveyard into play.|
|Secret Laboratory||4||Artifact||Uncommon||, → Draw a card, then choose and discard a card.|
|Ivory Pawn||2||Artifact||Common||→ Gain 1 health.|
|Hex Engine||4||Artifact||Uncommon||→ Gain <2/0>.|
|The Fate Rack||3||Artifact||Uncommon||, → Bury the top two cards of target champion's deck.|
|Adaptable Infusion Device||1||Artifact||Common||When this enters play, choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides.|
④, Sacrifice this → Draw a card.
|Surge Mechanism||3||Artifact||Rare||, → Gain <0/1>.|
|Axe Bot||4||Troop||Common||2||2||When this dies, target troop you control gets +2/+0.|
|Bottled Vitae||1||Artifact||Uncommon||[Basic] , Sacrifice this → Gain 1 health, gain a charge, and draw a card.|
|Runic Monolith||2||Artifact||Uncommon||, → Exhaust target troop. This can't ready during your next ready step.|
|Voodoo Doll||3||Artifact||Legendary||→ Target champion reveals five random cards with different names from their deck. Choose one of those cards and void it.|
This has cost - in all your zones for each Dwarf and/or Robot you control.
Prevent all damage that would be dealt to you and other troops you control.
|Slaughtergear, Renegade War Factory||6||Troop||Rare||5||6||③ → Exhaust another target ready artifact you control and transform it into a .|
|Construction Plans: War Hulk||2||Artifact||Common||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are five or more, remove them all, exhaust this, and transform this into a .|
|Cosmic Totem||1||Artifact||Uncommon||, Void this → Put target champion's graveyard into target champion's deck.|
|Effigy of Nulzann||3||Troop||Common||2||2||SOCKETABLE MINOR|
|Dwarven Armory||5||Artifact||Uncommon||, → Target Robot gets +1/+1.|
|Experimental War Hulk||5||Troop||Uncommon||3||4|
→ This gets +1/+0 this turn.
|Induction Coil||3||Artifact||Rare||, → Gain a charge.|
|Infiltrator Bot||5||Troop||Common||3||2||→ This gets this turn.|
|Droo's Colossal Walker||5||Troop||Rare||8||8|
This can't ready during your ready step.
While this is exhausted: [Basic] Pay 8 health → Ready this.
|Construction Plans: Ingenuity Engine||2||Artifact||Rare||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are ten or more, remove them all, exhaust this, and transform this into an .|
|Chimes of the Zodiac||7||Artifact||Rare||When you play an action, create a copy of it. (You may choose new targets for the copy.)|
|Ingenuity Engine||2||Artifact||Token||→ Create a random artifact and put it into play.|
|Jank Bot||4||Troop||Rare||5||6||: You can include this in your deck only if it contains at least 150 cards, or 75 in Limited.|
When this attacks, repeat "reveal a random card from your deck. Play it for free." three times.
|Spectral Lotus||0||Artifact||Legendary||When this artifact enters play, draw a card.|
→ gain <3/0>, gain three [Threshold], and return this to your hand. It irreversibly transforms into . This change persists even after the game ends.
|Tome of Knowledge||4||Artifact||Rare||You have no maximum hand size.|
While you have seven or more cards in your hand: , → Draw a card.
|Drowned Shrine of Ulthar||2||Artifact||Rare||Champions can't draw more than one card per turn.|
|Rallying Banner||5||Artifact||Uncommon||This has cost -③ in all zones while you control a Human.|
Inspire - As a troop with cost equal to or greater than this artifact's cost enters play under your control, it gets permanent +1/+1.
|Ebony Pawn||2||Artifact||Common||→ Deal 1 damage to each opposing champion.|
|War Bot Bunker||5||Artifact||Common||When this enters play, create a and put it into play.|
Robots you control have +0/+1.
|S.P.A.M. Bot||2||Troop||Common||1||1||At the start of your turn, choose one at random: this gets +1/+0; or this gets +0/+1.|
[Basic]: →Tunneling 15.
As your turn starts, reduce this troop's tunneling time by 1 for each Dwarf and/or Robot you control.
|Excavation Hulk||6||Troop||Common||4||4||[Basic]: →Tunneling 4|
|Reactor Bot||2||Troop||Common||1||1||When you gain a charge, this gets +2/+2 this turn.|
|Eternal Drifter||6||Troop||Legendary||6||6||When this enters play, this gets a random champion charge power. Then, this gains a charge for each charge you gained this game.|
When you gain a charge, this gains a charge.
This card can use charge powers without meeting their threshold requirements.
|Talisman of Vitae||4||Artifact||Rare||When you use a charge power, gain 1 health for each charge spent.|
[ONE-SHOT]: ⑤ → Gain three charges.
|Electroid||1||Troop||Uncommon||3||4||This can't attack or block unless you control four or more Dwarf and/or Robot troops.|
|Burning Oil||2||Artifact||Token||, Sacrifice this → Target troop being blocked by a Castle Wall gets permanent -2/-2.|
|Sniper Tower||3||Artifact||Token||0||2||Skyguard, Defensive|
→ Deal 2 damage to target champion or troop with Flight.
When this attacks, gain a charge.
|Charge Hulk||4||Troop||Common||3||2||When this enters play, gain two charges.|
|Overtime Bot||2||Troop||Common||1||2||→ Ready this.|
|Construction Plans: Bot Shop||1||Artifact||Uncommon||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are three or more, remove them all, exhaust this, and transform it into a .|
|Archon of Nulzann||6||Troop||Rare||4||4||SOCKETABLE MAJOR|
, put this from your hand into your deck → Search your deck for an and put it into your hand.
|Mimeobot||1||Troop||Uncommon||1||1||When this enters play, create two replicas of a troop in your hand and put them into your deck.|
|Shield Bot||4||Troop||Common||2||2||When this dies, target troop you control gets +0/+2.|
|Armitron||3||Troop||Common||2||2||When this enters play, another target Robot you control gets +1/+1.|
|Construction Plans: Hornet Bot||1||Artifact||Common||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are two or more, remove them all, exhaust this, and transform it into a .|
|Construction Plans: Tower Hulk||2||Artifact||Rare||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way.|
, → Transform this into a and it gets +1/+1 for each construction counter on this. If there are 10 or more construction counters on this, this gets .
|Immortal Tears||1||Artifact||Common||, Sacrifice this → Search your deck for a Standard resource and put it into your hand.|
When this attacks, gain a charge.
|Sentinel of Nulzann||5||Troop||Uncommon||3||3||SOCKETABLE MINOR|
|Hex Geode||0||Artifact||Uncommon||When this enters play, gain , , or .|
③, Sacrifice this → Gain a charge.
|Dread Monolith||4||Artifact||Uncommon||[Basic] , → Target troop gets "This can't block."|
|War Bot Dropship||7||Troop||Rare||3||7|
you control have .
When this attacks, create two and put them into play.
|Pulse Reactor||1||Artifact||Uncommon||When you gain a charge, add a shockwave counter to this.|
, Remove 2 shockwave counters from this → Exhaust target troop.
|Droo's Unrelenting Fists||2||Artifact||Rare||This enters play exhausted.|
[Basic]: ③, → Add a fist counter to this, then deal 1 damage to a target random opposing champion or opposing troop for each fist counter on this.
At the end of your turn, if this is ready, destroy this.
|Construction Plans: Crank Rocket||2||Artifact||Common||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are three or more, remove them all, exhaust this, and transform it into a .|
|Crank Rocket||N/A||Artifact||Common||Tap and sacrifice this to deal five damage to target troop.|
|Adaptatron||2||Troop||Rare||0||3||[ONE-SHOT]: → Target troop gets 1 and Speed. |
[ONE-SHOT]: → Target troop gets 2 and Skyguard.
[ONE-SHOT]: ③ → Target troop gets 3 and Swiftstrike.
[ONE-SHOT]: ④ → Target troop gets 4 and Steadfast.
[ONE-SHOT]: ⑤ → Target troop gets 5 and Crush.