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| category = Wild |
| category = Wild |
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| threshold = {{wild}}{{wild}}{{wild}} |
| threshold = {{wild}}{{wild}}{{wild}} |
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− | | cost = |
+ | | cost = 3 |
| rarity = Legendary |
| rarity = Legendary |
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| set = Shards of Fate (set){{!}}Shards of Fate |
| set = Shards of Fate (set){{!}}Shards of Fate |
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| number = 295 |
| number = 295 |
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− | | lore = [[Titania]] is the [[Primal]] of Wild Magic. |
+ | | lore = [[Titania]] is the [[Primal]] of [[Wild Magic]]. |
| desc = Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck. |
| desc = Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck. |
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}} |
}} |
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===Synergies=== |
===Synergies=== |
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+ | * Troops or cards that increase the number of troops in deck {{CardLink|Briarpatch Conjuror}} and {{CardLink|Pack Raptor}} are good choices in wild. |
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+ | |||
===Counters=== |
===Counters=== |
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Latest revision as of 12:48, 19 December 2014
Eye of Creation
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Statistics
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Type: | Basic Action |
Shard: | Wild |
Cost: | 3 |
Threshold: | |
Rarity: | Legendary |
Set: | Shards of Fate |
Number: | 295 |
Titania is the Primal of Wild Magic. |
Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck.
Related Equipment[]
Strategy[ | ]
Synergies[ | ]
- Troops or cards that increase the number of troops in deck [Briarpatch Conjuror] and [Pack Raptor] are good choices in wild.
Counters[ | ]
Other[ | ]
Rulings[ | ]
- The troops all enter play at the same time. Any powers of those troops that trigger “when” another troop enters play will “see” all those troops entering play. Any powers of those troops that happens “as” another troop enters play (such as Inspire), will not see the other troops entering play.