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| category = Wild
 
| category = Wild
 
| threshold = {{wild}}{{wild}}{{wild}}
 
| threshold = {{wild}}{{wild}}{{wild}}
| cost = 3X
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| cost = 3
 
| rarity = Legendary
 
| rarity = Legendary
 
| set = Shards of Fate (set){{!}}Shards of Fate
 
| set = Shards of Fate (set){{!}}Shards of Fate
 
| number = 295
 
| number = 295
| lore = [[Titania]] is the [[Primal]] of Wild Magic.
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| lore = [[Titania]] is the [[Primal]] of [[Wild Magic]].
 
| desc = Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck.
 
| desc = Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck.
 
}}
 
}}
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===Synergies===
 
===Synergies===
 
<!-- Add here any synergies with other cards-->
 
<!-- Add here any synergies with other cards-->
  +
* Troops or cards that increase the number of troops in deck {{CardLink|Briarpatch Conjuror}} and {{CardLink|Pack Raptor}} are good choices in wild.
  +
 
===Counters===
 
===Counters===
 
<!-- Add here any counters against this card-->
 
<!-- Add here any counters against this card-->

Latest revision as of 12:48, 19 December 2014

Eye of Creation
Eye of Creation
Statistics
Type: Basic Action
Shard: Wild
Cost: 3
Threshold: Wild MagicWild MagicWild Magic
Rarity: Legendary
Set: Shards of Fate
Number: 295
Titania is the Primal of Wild Magic.
Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck.

Related Equipment[]

Strategy[ | ]

Synergies[ | ]

Counters[ | ]

Other[ | ]

Rulings[ | ]

  • The troops all enter play at the same time. Any powers of those troops that trigger “when” another troop enters play will “see” all those troops entering play. Any powers of those troops that happens “as” another troop enters play (such as Inspire), will not see the other troops entering play.