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Genesis Hydra
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Genesis Hydra
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{{card infobox | type = Troop | category = Wild | threshold = {{wild}}{{wild}} | cost = 4 | trait = Hydra | rarity = Rare | set = Shards of Fate (set){{!}}Shards of Fate | number = 299 | attack = 4 | defense = 4 | lore = The [[hydra]] emerges from the [[Genesis Pool]] as the apotheosis of growth ... and hunger. | desc = When this is dealt damage, it gets +1{{a}}/+1{{d}}. }} {{Related equipment | Snakeskin Sandals | Serpentine Armguards}} ==Strategy== ===Synergies=== <!-- Add here any synergies with other cards--> * {{CardLink|Heat_Wave}} will not only damage opposing troops but yours as well giving Hydra a +1{{a}}/+1{{d}} boost. ===Counters=== <!-- Add here any counters against this card--> ===Other=== <!-- Add here other strategies and effects that you can do with this card--> * When you deal 1 damage to it, the permanent +1{{d}} will offset the damage, while Genesis Hydra also gains the permanent +1{{a}}. ==Rulings== * If Genesis Hydra is dealt exactly fatal damage, it will be destroyed before its triggered power resolves. ==Notes== * Originally spoiled in: [http://www.pcgamesn.com/hex-preview-brilliant-new-collectible-card-game-mmo PCGamesN interview]
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