|Type:||Troop -- Shroomkin|
|Set:||Shards of Fate|
|The shroomkin are a race of sentient mushrooms. Soon after the shin'hare discovered their existence, they enslaved the shroomkin without resistance.|
- can be played out while Honeycap is on field and Honeycap may be returned to hand, Honeycap will retain gained attack and defence; then when played out again will get its effect again. For example if Honeycap is played out with 2 threshold it gets +2/+2 then if played back to hand and played out again, it will get an additional +2/+2 giving you a 4/4 Honeycap.
- Revert will remove the bonuses and kill the Honeycap, due to having 0.
- The modifier is set when Honeycap enters play. It will not change if you later gain or lose threshold.
- If Honeycap leaves play and then later re-enters, its power will trigger again, adding to its previous modifier.