|Wild Aura||Wild||4||Quick Action||Target troop gets +2/+2 and .|
|Soothing Breeze||Diamond||2||Quick Action||Gain 7 health.|
|Runts of the Litter||Wild||1||Basic Action||Create two and put them into play.|
|Peek||Sapphire||2||Quick Action||Look at cards from the top of your deck equal to the you have. Put one of them into your hand, then shuffle the remaining cards into your deck.|
|Mortar Strike||Ruby||5||Basic Action||Deal 3 damage to target opposing troop. Bury all troops from the top three cards of that troop's controller's deck.|
|Atrophy||Blood||4||Quick Action||Target troop gets -1/-1.|
Draw a card.
(When this attacks, it gets +1/+0)
|Savage Raider||Ruby||1||Troop||2||1||Must attack.|
|Ruby Pyromancer||Ruby||2||Troop||2||1||- As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +1/+0.|
|Boulder Brute||Wild||5||Troop||4||4||SOCKETABLE MINOR|
|Giant Corpse Fly||Blood||3||Troop||2||1|
When this enters play, target champion chooses and discards a card.
|Murder||Blood||3||Quick Action||Destroy target non-artifact troop.|
|Shadowgrove Witch||Blood||4||Troop||2||4||When this enters play, target opposing champion reveals a random card from their hand. Troops revealed this way get -2/-2.|
|Terrible Transfer||Blood||5||Quick Action||Deal 1 damage to target troop for each you have. Gain 1 health for each damage dealt this way.|
|Glimmerglen Witch||Wild||3||Troop||2||3||When this enters play, gain 3 health.|
|Honeycap||Wild||4||Troop||0||0||As this enters play, it gets +1/+1 for each you have.|
|Master Beast Rider||Wild||3||Troop||2||2||SOCKETABLE MAJOR|
When this troop enters play, target troop has + equal to this troop's and + equal to this troop's this turn.
|Wild Growth||Wild||1||Quick Action||Target troop gets +3/+3 this turn.|
This gets cost . Put this into your deck.
|Inner Conflict||Diamond||3||Basic Action||Target troop gets "This can't attack or block."|
|Burn||Ruby||1||Quick Action||Deal 2 damage to target champion or troop.|
|Ruby Lance||Ruby||3||Quick Action||Deal 1 damage to target troop for each you have.|
|Sniper of Gawaine||Ruby||5||Troop||2||2||When this enters play, it deals damage equal to its to target champion or troop.|
|Wrathseeker||Ruby||3||Troop||1||1||(When this attacks, it gets +2/+0.)|
|Nuts and Bolts||Sapphire||5||Basic Action||Create a and and put them into play.|
|Charge Bot||Shardless||1||Troop||1||1||When this enters play, gain a charge.|
|Briar Legion||Wild||3||Troop||0||0||This has +2/+2 for each time a entered play under your control this game.|
|Call the Grave||Blood||1||Basic Action||Put target troop from a graveyard into your hand.|
|Sapper's Charge||Shardless||1||Artifact||, Sacrifice this → This deals 2 damage to target champion or troop.|
|Researcher Adept||Sapphire||4||Troop||2||3||When this enters play, if you control an artifact, draw a card.|
|Oracle Song||Sapphire||3||Basic Action||Target champion draws 2 cards.|
|Moon'ariu Sensei||Wild||2||Troop||1||1||When this enters play, draw a card.|
|Heavy Welding Bot||Shardless||6||Troop||4||5||When this enters play, put target artifact with cost or less from your graveyard into play.|
|Repel||Diamond||2||Quick Action||Destroy target attacking troop.|
|Radiant Armor||Diamond||3||Quick Action||Target troop you control gets +0/+1 for each you have.|
|Adamanthian Scrivener||Diamond||1||Troop||1||1||When this or another troop enters play under your control, gain 1 health.|
|Adaptable Infusion Device||Shardless||1||Artifact||When this enters play, choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides.|
④, Sacrifice this → Draw a card.
|Captain of the Dragon Guard||Diamond||6||Troop||4||4||When this enters play, you may put target troop in your graveyard on top of your deck. That troop gets +1/+1.|
|Grave Robbing||Blood||1||Basic Action||Shuffle up to three target troops in any graveyard into your deck. Treshold on those cards becomes .|
|Blood Aura||Blood||3||Quick Action||Target troop gets +1/+1 and .|
|Axe Bot||Shardless||4||Troop||2||2||When this dies, target troop you control gets +2/+0.|
|Ruby Aura||Ruby||2||Quick Action||Target troop gets +1/+0 and .|
|Countermagic||Sapphire||3||Quick Action||Interrupt target card. Each card in an opposing zone with the same name as that card gets cost +.|
|Bombsmith||Ruby||2||Troop||1||1||When this enters play, it may deal 1 damage to target troop.|
|Buccaneer||Sapphire||3||Troop||2||2||When this enters play, you may put target troop into its controller's hand. If you do, it gets cost +.|
|Phoenix Guard Scout||Sapphire||2||Troop||1||3|
|Sapphire Aura||Sapphire||3||Quick Action||Target troop gets +1/+1 and .|
|Time Ripple||Sapphire||2||Quick Action||Put target card into its controller's hand and it gets cost +.|
|Suppressive Fire||Ruby||1||Basic Action||Up to two target troops can't block this turn.|
|Shards of Fate||Shard||Resource||Choose a Standard resource from among those currently in your deck. Gain the threshold that resource provides.|
This has cost - in all your zones for each Dwarf and/or Robot you control.
|Grim Skull Sorcerer||Diamond||2||Troop||1||2||SOCKETABLE MINOR|
|Crimson Clarity||Ruby||2||Quick Action||Gain .|
|Gearsmith||Sapphire||1||Troop||1||1||When this enters play, look at the top three cards of your deck. You may put an artifact from among them into your hand. If you do, it gets cost -. Shuffle the remaining cards into your deck.|
|Survival of the Fittest||Wild||2||Quick Action||Target troop you control battles target opposing troop.|
|Wind Whisperer||Diamond||3||Troop||1||2||, → Exhaust target troop.|
|Construction Plans: War Hulk||Shardless||2||Artifact||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are five or more, remove them all, exhaust this, and transform this into a .|
|Infiltrator Bot||Shardless||5||Troop||3||2||→ This gets this turn.|
|Cottontail Ronin||Wild||1||Troop||0||2||(When this attacks, it gets +1/+0)|
|Howling Brave||Wild||1||Troop||1||1||When this enters play, gain .|
→ Gain <1/0>.
|Nature Reigns||Wild||2||Quick Action||Destroy target artifact or constant.|
|Mutate||Sapphire||2||Quick Action||Target troop gets -1/+1.|
Draw a card.
|Mesmerize||Sapphire||3||Basic Action||Target troop gets "This can't ready during its controller's ready step."|
|Devoted Emissary||Sapphire||4||Troop||4||3||When this enters play, put target troop you control into your hand.|
When this enters play, gain 2 health.
|Reversion||Diamond||1||Quick Action||Revert target card.|
|Paladin of Naagaan||Diamond||5||Troop||3||5|
|Gem-Crazed Berserker||Ruby||3||Troop||3||1||SOCKETABLE MINOR|
|Giant Army Ants||Ruby||4||Troop||3||2|
|Blood Bearer||Blood||1||Troop||1||1||When this or another troop you control dies, gain 1 health.|
|Wailing Banshee||Blood||3||Troop||2||2||This can't be blocked except by artifact troops and/or blood troops.|
|Sorrow||Blood||1||Basic Action||Troops get -1/-1 this turn.|
|Misfortune||Blood||5||Basic Action||Deal 2 damage to each opposing champion, and they each choose and discard two cards.|
|Mazat Ranger||Blood||4||Troop||4||1||SOCKETABLE MINOR|
|Headless Executioner||Blood||5||Troop||5||5||This can't block.|
|Bravery||Diamond||1||Quick Action||Target troop gets +1/+1.|
|Diamond Aura||Diamond||5||Quick Action||Target troop gets +2/+2 and .|
|Guard Dog||Diamond||2||Troop||1||1||When this blocks, it gets +2/+2 this turn.|
|Noble Citizenry||Diamond||4||Troop||2||3||When this enters play, another target troop you control gets +2/+2.|
|Ivory Pawn||Shardless||2||Artifact||→ Gain 1 health.|
At the start of your turn, this deals 1 damage to each opposing champion.
|Shroomshaw||Blood||2||Troop||1||1||When this dies, create two and put them into play.|
|Inquisition||Blood||2||Basic Action||Target opposing champion reveals their hand. Choose a non-resource card from it. They discard that card.|
|Shield Trainer||Diamond||1||Troop||1||1||- As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets +0/+1.|
|Protectorate Sorcerer||Diamond||5||Troop||3||3||When this attacks, exhaust target opposing troop.|
|Scrap Welder||Ruby||4||Troop||2||2||When this enters play, if you control an artifact, this gets +3/+0, , and this turn.|
|Incite Fury||Ruby||3||Basic Action||Target troop gets . (When this attacks, it gets +2/+0.)|
|Crushing Blow||Ruby||1||Quick Action||Target attacking troop gets +2/+2 and this turn.|
|Twisted Fate||Sapphire||2||Constant||When you draw a card, bury the top card of each opposing champion's deck.|
When this enters play, draw a card, then choose and discard a card.
|Phoenix Guard Trainer||Sapphire||3||Troop||2||2||- As another troop with cost equal to or greater than this troop's cost enters play under your control, that troop gets .|
|Concubunny||Wild||2||Troop||0||1||, , Exhaust another Shin'hare you control → Create a and put it into play.|
|Evolve||Wild||3||Basic Action||Each troop you control gets +1/+1.|
|Shroomtank||Wild||5||Troop||3||3||When this enters play, create two and put them into play.|
|Darkspire Priestess||Blood||2||Troop||2||1||When this dies, choose one at random: It deals 3 damage to each opposing champion; or search your deck for a troop with Darkspire in its name and put it into your hand.|
|Blood Cauldron Ritualist||Blood||3||Troop||1||1||Sacrifice another troop → This becomes 5/5 this turn.|
|Mystic of the Tranquil Dream||Sapphire||4||Troop||2||4||SOCKETABLE MINOR|
|Mentor of the Song||Sapphire||3||Troop||2||1||When this troop dies, transform it into and return it to your hand.|
|Crackling Wit||Sapphire||2||Quick Action||Draw a card.|
Gain a charge.
|Arena Regular||Ruby||2||Troop||2||1||When you gain a charge, this deals 1 damage to each opposing champion.|
|Elite Pyromancer||Ruby||3||Troop||3||1||Inspire - As another troop with cost equal to or greater than this troop's cost enters play under your control, it gets permanent +2/+0.|
|Lethal Weapons||Blood||3||Quick Action||Up to two target troops get .|
|Adrenaline Rush||Ruby||3||Quick Action||Target troop you control gets +3/+0 and Swiftstrike this turn.|
|Rune Ear Burrower||Wild Magic||4||Troop||1||1||Tunneling: 3|
When this enters play, it gets permanent +1/+1 for each other troop you control.
[Basic]:→Tunnel this troop.
|Careful Rummaging||Sapphire||1||Basic Action||Reveal the top five cards of your deck. You may put a revealed artifact into your hand.|
|Preservation||Diamond||2||Quick Action||Ready target troop. It gets permanent +1/+2.|
|Light of Hope||Diamond||1||Quick Action||Target troop gets +1/+1 and Lifedrain this turn.|
|Kraken Guard Seapriest||Diamond||3||Troop||2||2||Inspire - As another troop with cost equal to or greater than this troop's cost enters play under your control, it gets permanent +0/+2.|
|Ebony Pawn||Shardless||2||Artifact||→ Deal 1 damage to each opposing champion.|
|Compost||Wild Magic||5||Basic Action||Destroy up to two target artifacts and/or constants.|
|Trick of the Light||Wild Magic||2||Quick Action||Revert target troop you control.|
Draw a card.
|War Bot Bunker||Shardless||5||Artifact||When this enters play, create a and put it into play.|
Robots you control have +0/+1.
|Crackling Bolt||Ruby||2||Basic Action||Deal 3 damage to target champion or troop.|
Gain a charge.
|Burrow Bunny||Blood Magic||4||Troop||4||1||Tunneling : 2|
[Basic] : →Tunnel this troop.
|Spirit Oracle||Wild Magic||5||Troop||4||4||When you gain a charge, target troop gets permanent +1/+1.|
|Prophet of Wren||Diamond||4||Troop||3||3||When you gain a charge, gain 2 health.|
|S.P.A.M. Bot||Shardless||2||Troop||1||1||At the start of your turn, choose one at random: this gets +1/+0; or this gets +0/+1.|
|Construct Foreman||Ruby||1||Troop||1||1||When this enters play, you may transform target artifact into a War Bot.|
|Subterranean Saboteur||Sapphire||6||Troop||2||3||Tunneling : 3|
When this enters play, another target troop you control gets permanent +1/+1 and Flight.
[Basic] : →Tunnel this troop.
|Strength of the Redwood||Wild Magic||1||Quick Action||Target troop gets +1/+3 and Skyguard this turn.|
|Excavation Hulk||6||Troop||4||4||[Basic]: →Tunneling 4|
|Crackling Sprout||Wild Magic||2||Quick Action||Target troop gets +2/+2 and Crush this turn.|
Gain a charge.
|Feeding the Young Ones||Blood||5||Basic Action||Create two and put them into play. Deal 1 damage to target troop for each Shin'hare you control.|
|Reactor Bot||2||Troop||1||1||When you gain a charge, this gets +2/+2 this turn.|
|Ridge Raider||Ruby||1||Troop||1||1||When you control another Orc, this has +1/+1.|
|Charge Hulk||Shardless||4||Troop||3||2||When this enters play, gain two charges.|
|Killblade of the Milky Eye||Blood||1||Troop||1||1|
|Fish Hands||Sapphire||2||Quick Action||Interrupt target non-troop card.|
|To the Skies!||Sapphire||2||Quick Action||Up to two target troops get permanent Flight.|
|Surprise Runt Gang||Wild Magic||3||Quick Action||Create three Battle Hoppers and put them into play.|
|Crackling Boon||Diamond||1||Quick Action||Gain 4 health.|
Gain a charge.
|Kog'Tepetl's Thirst||Blood Magic||Quick Action||Target troop gets permanent +3/-1.|
: Draw a card.
|Crackling Rot||Blood||3||Quick Action||Target troop gets -2/-2.|
Gain a charge.
|Overtime Bot||Shardless||2||Troop||1||2||→ Ready this.|
|Effigy of Nulzann||Shardless||3||Troop||2||2||SOCKETABLE MINOR|
|Meek||Diamond||2||Quick Action||Destroy target troop with 2 or less.|
|Shield Bot||Shardless||4||Troop||2||2||When this dies, target troop you control gets +0/+2.|
|Armitron||Shardless||3||Troop||2||2||When this enters play, another target Robot you control gets +1/+1.|
|Construction Plans: Hornet Bot||Shardless||1||Artifact||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are two or more, remove them all, exhaust this, and transform it into a .|
|Immortal Tears||Shardless||1||Artifact||, Sacrifice this → Search your deck for a Standard resource and put it into your hand.|
|Construction Plans: Crank Rocket||Shardless||2||Artifact||Exhaust one or more Dwarves and/or Robots you control → Add a construction counter to this for each troop exhausted this way. Then, if there are three or more, remove them all, exhaust this, and transform it into a .|
|Wretched Wrangler||Blood||3||Troop||2||2||[ONE-SHOT]: Discard a card → Create two and put them into your hand.|
|Darkspire Punisher||Blood||3||Troop||2||2||When this dies, choose one at random: Each opposing champion discards a card at random; or search your deck for a troop with Darkspire in its name and put it into your hand.|
While you control another Orc, this has .
|Neophyte of Xarlox||Blood||4||Troop||1||4||→ Bury the top card of each opposing champion's deck. Gain 1 health for each troop buried this way.|
|Kog'tepetl's Thirst||Blood||2||Quick Action||Target troop gets +3/-1.|
: Draw a card.
|Crank Rocket||N/A||N/A||Artifact||Tap and sacrifice this to deal five damage to target troop.|