|Void Marauder||Sapphire||10||Troop||2||6||You pay  less to play this troop for each action in your graveyard.|
When you play an action, you may play any number of actions with the same name in your graveyard without paying their costs.
|The Wrath of Zakiir||Ruby||7||Basic Action||You become a Dragon.|
(You can only be attacked by troops with flight. You gain "[1 Charge]: Deal 3 damage to target champion or troop without Flight.")
|Scourge Knight||Blood||2||Troop||2||1||When this troop attacks, each opposing champion buries the top two cards of his deck.|
When theis troop is destroyed, put target troop from an opposing graveyard into play under your control.
|Raid Leader's Blessing||0||Constant||At the start of your turn, gain 1 health.|
Sacrifice this constant: Prevent all damage that would be dealt to target champion this turn.
|Prospero, Sylvan Enchanter||Wild||3||Troop||2||2||At the start of your turn, create a and put it into your hand.|
|Lady Cassandra||Diamond||4||Troop||3||4||SOCKETABLE MAJOR|
When you play a card, gain health equal to its cost.
When Uruunaz enters play or deals damage to an opposing champion, you may put target troop from an opposing graveyard into play under your control.
|Spectral Lotus Garden||0||Artifact||(You may not include this card in your deck.)|
The first time that you login each day, this creates a and adds it to your collection.
|His Majesty, King Gabriel||Diamond||6||Troop||4||4|
When King Gabriel enters play, create and put him into play.
|Vampire King||Blood||4||Troop||3||4||, |
When this deals damage to an opposing champion, reveal a random card from their hand. If it's a troop, transform it into a and put it into play under your control.
|Zombie Plague||Blood||3||Constant||At the start of your turn, reveal three random cards from each opposing champion's deck. Troops revealed this way get -1/-1. Then, void each of those troops with 0 or less. Create a for each troop voided this way and put them into play.|
|Ozawa, Cosmic Elder||Diamond||8||Troop||0||0|
This has +X/+X where X is your health.
|The Kraken||Sapphire||8||Troop||0||0||As The Kraken enters play, create eight and put them into play.|
When The Kraken leaves play, void all you control.
The Kraken has +1/+1 for each you control.
|Zoltog||Ruby||4||Troop||4||4||When an Orc troop you control deals damage to a champion, create a and put it into play.|
|Argus, Herald of Doom||Shardless||12||Troop||5||5|
At the start of your turn, reveal Argus from your hand, and it gets cost -.
→ Void target card.
|Eye of Creation||Wild||3||Basic Action||Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck.|
|Void Breach||Sapphire||5||Basic Action||Each champion creates a copy of each troop they control and puts it into play.|
When you play a non-resource card, Jadiim gets +X/+X this turn, where X is that card's cost.
|Archmage Wrenlocke||Sapphire||4||Troop||3||3||When you play an action, draw a card.|
|Comet Strike||Shardless||10||Quick Action||Void all cards in play, and from each champion's graveyard and hand.|
Each champion gains <0/10> and 10 , , and .
|Voodoo Doll||3||Artifact||→ Target champion reveals five random cards with different names from their deck. Choose one of those cards and void it.|
|High Tomb Lord||Blood||6||Troop||0||0||This has +1/+1 for each card in all graveyards.|
|Gront's Favorite Pet||Blood||5||Troop||0||0||When this troop enters play, void all troops from all graveyards. This troop gets permanent + equal to the combined of those troops, and + equal to the combined of those troops.|
Prevent all damage that would be dealt to you and other troops you control.
|Cosmic Transmogrifier||Sapphire||5||Constant||③ → Transform each artifact, constant, and troop into a random artifact, constant, or troop with the same cost.|
|Reginald Lancashire||Ruby||3||Troop||3||3||When Reginald deals damage to an opposing champion, put him into their deck and he gets "When Reginald enters your hand or graveyard, he destroys you." Then, each champion draws three cards.|
|Fist of Briggadon||Wild||6||Troop||6||6||, |
When this enters play, create four and put them into your deck.
This has +1/+1 for each other you control.
|Resurrection||Diamond||9||Constant||At the end of your turn, put target troop from your graveyard into play. It gets +2/+2.|
|Crown of the Primals||Ruby||5||Constant||[ONE-SHOT] → Target troop gets , , , and .|
When that troop leaves play, revert this.
|Angel of Dawn||Diamond||5||Troop||4||4||, |
: When you draw this, if it's the first card you drew this turn, play it for free.
|Mastery of Time||Sapphire||5||Basic Action||Take an additional turn after this one.|
When Zeedu deals damage to an opposing champion, choose a number. Create a copy of each card in your hand with cost equal to that number and put those copies into your hand. Then, create a copy of each card you control with cost equal to that number and put those copies into play.
|Spectral Lotus||0||Artifact||When this artifact enters play, draw a card.|
→ gain <3/0>, gain three [Threshold], and return this to your hand. It irreversibly transforms into . This change persists even after the game ends.
[Basic]: →Tunneling 15.
As your turn starts, reduce this troop's tunneling time by 1 for each Dwarf and/or Robot you control.
|Eternal Drifter||Shardless||6||Troop||6||6||When this enters play, this gets a random champion charge power. Then, this gains a charge for each charge you gained this game.|
When you gain a charge, this gains a charge.
This card can use charge powers without meeting their threshold requirements.
|Citadel of Adamanth||Diamond||8||Basic Action||Create four Castle Walls, three Burning Oils, and two Sniper Towers, and put them into play.|
|Mass Polymorph: Dingler||Sapphire||8||Basic Action||Revert each opposing troop and each troop in opposing hands. Transform those cards into Dinglers.|