Line 11: | Line 11: | ||
| defense = 2 |
| defense = 2 |
||
| lore = Curling into a ball and pretending to be a rock might fool the gralk into leaving you alone. |
| lore = Curling into a ball and pretending to be a rock might fool the gralk into leaving you alone. |
||
− | | desc = {{keylink|Flight}}<br><br>When this |
+ | | desc = {{keylink|Flight}}<br><br>When this enters play, exhaust each opposing troop. Those troops can't ready during their controller's next ready step. |
| keyword = Flight |
| keyword = Flight |
||
}} |
}} |
Latest revision as of 10:16, 19 December 2014
Menacing Gralk
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Statistics
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Type: | Troop -- Beast |
Shard: | Sapphire |
Cost: | 5 |
Threshold: | ![]() ![]() ![]() |
Rarity: | Rare |
Set: | Shards of Fate |
Number: | 247 |
Attack: | 2 |
Defense: | 2 |
Curling into a ball and pretending to be a rock might fool the gralk into leaving you alone. |
[Flight]
When this enters play, exhaust each opposing troop. Those troops can't ready during their controller's next ready step.
When this enters play, exhaust each opposing troop. Those troops can't ready during their controller's next ready step.
Related Equipment[]
Strategy[]
Synergies[]
Counters[]
Other[]
Rulings[]
- All opposing troops will be unable to ready during their controller’s next ready step, not just the ones exhausted by Menacing Gralk’s power.
Development Notes[]
- Was originally called Thunderhead Colossus