Your Champion can use Actions to buff their troops, attack the opposing Champion, or defend against other Actions. Basic Actions can only be used during your turn, but Quick Actions can be used at any time. When you play an action and resolve its effect, it goes into the graveyard.
List of Action cards[ | ]
Card | Shard | Cost | Type | Threshold | Rarity | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wild Aura | Wild | 4 | Quick Action | Common | Target troop gets +2/+2 and [Crush]. | |||||||
Soothing Breeze | Diamond | 2 | Quick Action | Common | Gain 7 health. | |||||||
Runts of the Litter | Wild | 1 | Basic Action | Common | Create two [Battle Hoppers] and put them into play. | |||||||
Peek | Sapphire | 2 | Quick Action | Common | Look at cards from the top of your deck equal to the you have. Put one of them into your hand, then shuffle the remaining cards into your deck. | |||||||
Mortar Strike | Ruby | 5 | Basic Action | Common | Deal 3 damage to target opposing troop. Bury all troops from the top three cards of that troop's controller's deck. | |||||||
Blinding Light | Diamond | 3 | Quick Action | Uncommon | Prevent all damage that would be dealt to you and troops you control this turn. | |||||||
Atrophy | Blood | 4 | Quick Action | Common | Target troop gets -1/-1. Draw a card. | |||||||
The Wrath of Zakiir | Ruby | 7 | Basic Action | Legendary | You become a Dragon. (You can only be attacked by troops with flight. You gain "[1 Charge]: Deal 3 damage to target champion or troop without Flight.") | |||||||
Replicator's Gambit | Sapphire | 1 | Basic Action | Rare | Put target troop you control into your deck. It gets "When this enters play, create six replicas of this and put them into play." Draw a card. | |||||||
Ragefire | Ruby | 2 | Basic Action | Rare | Deal 2 damage to target champion or troop. [Escalation] - Put this into your deck, then add 2 to the bold number of all your [Ragefires] in all zones. | |||||||
Extinction | Blood | 4 | Basic Action | Rare | Destroy all troops. | |||||||
The Crowd Roars! | Ruby | 3 | Quick Action | Promo | When an opposing troop dies, this action's effect is permantly increased by +1 /+0 . This power is active in all zones. | |||||||
Ninja Training | Blood | 0 | Basic Action | Promo | Draw cards equal to this action's cost. [2], Reveal this action from your hand: Target attacking troop gets -1 /-1 this turn. This action gets permanent cost +[1]. | |||||||
Moment of Glory | Diamond | 4 | Quick Action | Promo | Target blocking or blocked troop you control gets +8 /+8 this turn. : When one of your troops blocks or becomes blocked by a troop with greater than its , there's a 10% chance that you may play this action from your deck for free. | |||||||
Judgement | Diamond | 6 | Basic Action | Rare | Destroy all cards with cost less than the highest cost among cards you control. | |||||||
Life Siphon | Blood | 1 | Basic Action | Rare | Deal X damage to target opposing champion. Gain 1 health for each damage dealt this way. | |||||||
Murder | Blood | 3 | Quick Action | Common | Destroy target non-artifact troop. | |||||||
Necessary Sacrifice | Blood | 4 | Basic Action | Uncommon | As an additional cost to play this, sacrifice a troop. Draw three cards. | |||||||
Terrible Transfer | Blood | 5 | Quick Action | Common | Deal 1 damage to target troop for each you have. Gain 1 health for each damage dealt this way. | |||||||
Chlorophyllia | Wild | 2 | Basic Action | Uncommon | Play a random [Wild Shard] from your deck. | |||||||
Evolve | Wild | 3 | Basic Action | Common | Each troop you control gets +1/+1. | |||||||
Burn to the Ground | Ruby | 1 | Basic Action | Uncommon | Deal X damage to target champion or troop. | |||||||
Call the Grave | Blood | 1 | Basic Action | Common | Put target troop from a graveyard into your hand. | |||||||
Wild Growth | Wild | 1 | Quick Action | Common | Target troop gets +3/+3 this turn. This gets cost [0]. Put this into your deck. | |||||||
Inner Conflict | Diamond | 3 | Basic Action | Common | Target troop gets "This can't attack or block." | |||||||
Burn | Ruby | 1 | Quick Action | Common | Deal 2 damage to target champion or troop. | |||||||
Head Games | Ruby | 4 | Basic Action | Rare | Secretly choose 5 or 10. Target opposing champion guesses which number you chose, if they guess correctly, deal damage to you equal to the number you chose. | |||||||
Overcharge | Ruby | 1 | Quick Action | Token | Copy target action. You may choose new targets for that action. | |||||||
Ruby Lance | Ruby | 3 | Quick Action | Common | Deal 1 damage to target troop for each you have. | |||||||
Nuts and Bolts | Sapphire | 5 | Basic Action | Common | Create a [War Bot] and [Worker Bot] and put them into play. | |||||||
Sabotage | Sapphire | 3 | Basic Action | Rare | Create four [Booby Traps] and put them into target opposing champion's deck. | |||||||
Tectonic Break | Wild | 7 | Basic Action | Rare | For each troop, randomly determine if it is destroyed as follows: Each troop has a 10% chance of not being destroyed for each point of it has. | |||||||
Run With The Big Dogs | Wild Magic | 2 | Quick Action | Token | Target Gnoll gets permanent +2 /+2 . | |||||||
Relentless Corruption | Blood | 3 | Basic Action | Rare | Put the top 1 card of target opposing champion's deck into your hand. The thresholds of those cards all become . [Escalation] - Put this into your deck, then add 1 to the bold number of all your [Relentless Corruptions] in all zones. | |||||||
Cleave | X | Basic Action | Deal X damage to up to two target Troops and/or Champions. | |||||||||
Eye of Creation | Wild | 3 | Basic Action | Legendary | Reveal the top X cards of your deck. Put each troop revealed this way into play. Shuffle the remaining cards into your deck. | |||||||
Dream Dance | Sapphire | 2 | Basic Action | Rare | Troops in your deck get "When this enters play, draw a card, then choose and discard a card." | |||||||
Spirit Dance | Wild | 5 | Basic Action | Rare | Troops in your deck get +2/+2 and cost -. | |||||||
Tempest Strike | Wild Magic | 2 | Quick Action | Token | Target troop gets +2/+2 this turn. | |||||||
Void Society Cognac | Ruby | 3 | Basic Action | Reward | Target troop gets permanent "At the start of your turn, the champion with the most health gains control of this troop. | |||||||
Chronic Madness | Sapphire | 1 | Basic Action | Rare | Bury the top 4 cards of target champion's deck. [Escalation] - Put this into your deck, then add 4 to the bold number of all your Chronic Madnesses in all zones. | |||||||
Radiant Armor | Diamond | 3 | Quick Action | Common | Target troop you control gets +0/+1 for each you have. | |||||||
Repel | Diamond | 2 | Quick Action | Common | Destroy target attacking troop. | |||||||
Misfortune | Blood | 5 | Basic Action | Common | Deal 2 damage to each opposing champion, and they each choose and discard two cards. | |||||||
Oracle Song | Sapphire | 3 | Basic Action | Common | Target champion draws 2 cards. | |||||||
Angelic Ascension | Diamond | 5 | Quick Action | Uncommon | Transform target troop into an [Angel]. | |||||||
Eternal Youth | Diamond | 3 | Basic Action | Rare | Gain 4 health. [Escalation] - Put this into your deck, then add 4 to the bold number of all your [Eternal Youths] in all zones. | |||||||
Grave Robbing | Blood | 1 | Basic Action | Common | Shuffle up to three target troops in any graveyard into your deck. Treshold on those cards becomes . | |||||||
Wild Soul | Wild | 2 | Quick Action | Uncommon | Target troop gains +X / +X until end of turn, where X is your Wild threshold. | |||||||
Void Breach | Sapphire | 5 | Basic Action | Legendary | Each champion creates a copy of each troop they control and puts it into play. | |||||||
Blood Aura | Blood | 3 | Quick Action | Common | Target troop gets +1/+1 and [Lifedrain]. | |||||||
Comet Strike | Shardless | 10 | Quick Action | Legendary | Void all cards in play, and from each champion's graveyard and hand. Each champion gains <0/10> and 10 , , and . | |||||||
D10 | 5 | Basic Action | Deal 1d10 damage to all opposing troops. | |||||||||
D4 | 4 | Basic Action | Draw 1d4 cards. | |||||||||
D6 | 2 | Basic Action | Gain 1d6 temporary resources. | |||||||||
D20 | 5 | Basic Action | Deal 1d20 damage to target champion. | |||||||||
D12 | 3 | Basic Action | Gain 1d12 health. | |||||||||
Ruby Aura | Ruby | 2 | Quick Action | Common | Target troop gets +1/+0 and [Swiftstrike]. | |||||||
Countermagic | Sapphire | 3 | Quick Action | Common | Interrupt target card. Each card in an opposing zone with the same name as that card gets cost +. | |||||||
Polymorph: Dingler | Sapphire | 5 | Quick Action | Uncommon | Revert and transform target troop into a [Dingler]. | |||||||
Sapphire Aura | Sapphire | 3 | Quick Action | Common | Target troop gets +1/+1 and [Flight]. | |||||||
Time Ripple | Sapphire | 2 | Quick Action | Common | Put target card into its controller's hand and it gets cost +. | |||||||
Incite Fury | Ruby | 3 | Basic Action | Common | Target troop gets [Rage 2]. (When this attacks, it gets +2/+0.) | |||||||
Stormcall | SapphireSapphire | 44 | Quick ActionQuick Action | UncommonUncommon | width="150px"| Stormcall | SapphireSapphire | 44 | Quick ActionQuick Action | UncommonUncommon | Exhaust all opposing troops.Exhaust all opposing troops. | ||
Suppressive Fire | Ruby | 1 | Basic Action | Common | Up to two target troops can't block this turn. | |||||||
Information Control | Sapphire | 4 | Basic Action | Promo | Look at the top five cards of target champions deck. You may void any number of those cards, then put the rest back on top in any order. | |||||||
Infernal Professor | Blood | 2 | Basic Action | Rare | Put a random non-resource card from your deck into your hand. It gets cost - and "At the start of your turn, if this is in your hand, it deals 2 damage to you". | |||||||
Demolition | Ruby | 3 | Basic Action | Uncommon | Target champion loses <1/1>. | |||||||
Crimson Clarity | Ruby | 2 | Quick Action | Common | Gain . Gain <3/0>. | |||||||
Survival of the Fittest | Wild | 2 | Quick Action | Common | Target troop you control battles target opposing troop. | |||||||
Persecute | Blood | 2 | Basic Action | Uncommon | Target troop gets permanent "When this troop dies, destroy each troop with the same name as that troop you own in all zones." | |||||||
Wind of Change | Wild | 3 | Basic Action | Uncommon | Destroy all constants. Gain 2 health for each constant destroyed this way. | |||||||
Crash of Beasts | Wild | 3 | Basic Action | Rare | Create 1 [Rhinoceros] and put it into play. [Escalation] - Put this into your deck, then add 1 to the bold number of all your [Crash of Beasts] in all zones. | |||||||
Field of Poppies | Wild | 2 | Quick Action | Uncommon | Exhaust all troops with 3 or less. | |||||||
Yesterday | Sapphire | 5 | Quick Action | Rare | Put each troop into its controller's hand. | |||||||
Gigantify | Wild | 7 | Quick Action | Rare | Target troop gets +7/+7. | |||||||
Nature Reigns | Wild | 2 | Quick Action | Common | Destroy target artifact or constant. | |||||||
Onslaught | Wild | 6 | Basic Action | Rare | Troops you control get +3/+3 and [Crush] this turn. | |||||||
Mutate | Sapphire | 2 | Quick Action | Common | Target troop gets -1/+1. Draw a card. | |||||||
Mimic | Sapphire | 2 | Basic Action | Uncommon | Create a replica of target troop and put it into your hand. | |||||||
Mesmerize | Sapphire | 3 | Basic Action | Common | Target troop gets "This can't ready during its controller's ready step." | |||||||
Turbulence | Wild | 2 | Quick Action | Uncommon | Destroy target troop with [Flight]. | |||||||
Reversion | Diamond | 1 | Quick Action | Common | Revert target card. | |||||||
Crazed Rummaging | Ruby | 1 | Basic Action | Uncommon | Each champion draws three cards, then discards three cards at random. | |||||||
Heat Wave | Ruby | 2 | Basic Action | Rare | Deal 2 damage to each troop. | |||||||
Total Meltdown | Ruby | 4 | Basic Action | Rare | Destroy all opposing artifacts. | |||||||
Sorrow | Blood | 1 | Basic Action | Common | Troops get -1/-1 this turn. | |||||||
Corrupted Afterlife | Blood | 6 | Basic Action | Uncommon | Revert and transform up to three target troops in a graveyard into a [Zombies] and put them into play under your control. | |||||||
Bravery | Diamond | 1 | Quick Action | Common | Target troop gets +1/+1. | |||||||
Diamond Aura | Diamond | 5 | Quick Action | Common | Target troop gets +2/+2 and [Steadfast]. | |||||||
Heroic Inspiration | Diamond | 1 | Quick Action | Uncommon | Target blocking troop gets +8/+8 this turn. | |||||||
Immortality | Diamond | 2 | Quick Action | Rare | If you would lose the game this turn, your health becomes 10 instead. | |||||||
Infusion of Diamond | Diamond | 2 | Quick Action | Uncommon | Troops you control get [Lifedrain] this turn. | |||||||
Inquisition | Blood | 2 | Basic Action | Common | Target opposing champion reveals their hand. Choose a non-resource card from it. They discard that card. | |||||||
Shadow Rend | Blood | 3 | Basic Action | Uncommon | This turn, when a troop you control deals damage to an opposing champion, that champion chooses and discards a card. | |||||||
Curse of Oblivion | Blood | 1 | Quick Action | Rare | Choose target opposing card on the chain. Void each other card with the same name from its controller's deck, graveyard, and hand. | |||||||
Howling Ambush | Diamond | 1 | Quick Action | Uncommon | Reveal a troop from your hand. Deal damage equal to that troop's to target troop that entered play this turn. | |||||||
Stoneskin | Diamond | 1 | Quick Action | Uncommon | Interrupt target action targeting you or a troop you control. | |||||||
Crushing Blow | Ruby | 1 | Quick Action | Common | Target attacking troop gets +2/+2 and [Crush] this turn. | |||||||
Plan C | Ruby | 2 | Basic Action | Rare | Your resources become <0/0>. For every <0/2> lost this way, create a [War Bot] and put it into play. | |||||||
Gore Feast of Kog'Tepetl | Ruby | 4 | Basic Action | Rare | Troops you control get [Rage 1] this turn. After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the start of that combat phase, ready each troop that attacked this turn. | |||||||
Arcane Shield | Sapphire | 2 | Quick Action | Uncommon | Target troop gets [Spellshield]. | |||||||
Mastery of Time | Sapphire | 5 | Basic Action | Legendary | Take an additional turn after this one. Void this. | |||||||
Oakhenge Ceremony | Wild | 1 | Basic Action | Uncommon | Look at the top five cards of your deck. Put a troop from among them into your hand, then shuffle the remaining cards into your deck. | |||||||
Pheromones | Wild | 1 | Basic Action | Uncommon | Target troop gets "Opposing troops must block this if able" this turn. | |||||||
Piranha Swarm | Sapphire | 4 | Quick Action | Create 4 [Ravenous Piranha] and put them into play blocking target attacking troop. | ||||||||
Heart of Fire | Ruby | 3 | Basic Action | Rare | Deal 1 damage to each opposing troop and champion. Permanently increase the damage dealt by each of your ruby actions in all zones by 1. | |||||||
Scheme | Sapphire | 2 | Basic Action | Rare | Search your deck for an action. Create four of that action and shuffle them into you deck. | |||||||
Crackling Wit | Sapphire | 2 | Quick Action | Common | Draw a card. Gain a charge. | |||||||
Strength of the Redwood | Wild Magic | 1 | Quick Action | Common | Target troop gets +1/+3 and Skyguard this turn. | |||||||
Cannon Volley | Ruby | 6 | Basic Action | Uncommon | Deal 2 damage to target champion or troop. Deal 2 damage to target champion or troop. Deal 2 damage to target champion or troop. | |||||||
Lethal Weapons | Blood | 3 | Quick Action | Common | Up to two target troops get [Lethal]. | |||||||
Adrenaline Rush | Ruby | 3 | Quick Action | Common | Target troop you control gets +3/+0 and Swiftstrike this turn. | |||||||
Careful Rummaging | Sapphire | 1 | Basic Action | Common | Reveal the top five cards of your deck. You may put a revealed artifact into your hand. | |||||||
Exalted Victory | Diamond | 4 | Basic Action | Uncommon | Troops you control get +2/+0 this turn. Humans you control get Steadfast and Swiftstrike this turn. | |||||||
Preservation | Diamond | 2 | Quick Action | Common | Ready target troop. It gets permanent +1/+2. | |||||||
Light of Hope | Diamond | 1 | Quick Action | Common | Target troop gets +1/+1 and Lifedrain this turn. | |||||||
Noble Heart | Diamond | 1 | Quick Action | Rare | Target troop gets permanent Invincible. | |||||||
Compost | Wild Magic | 5 | Basic Action | Common | Destroy up to two target artifacts and/or constants. | |||||||
Trick of the Light | Wild Magic | 2 | Quick Action | Common | Revert target troop you control. Draw a card. | |||||||
Rise Again | Blood Magic | 5 | Basic Action | Rare | Put target troop from a graveyard into play under your control. | |||||||
Time Wave | Sapphire | 6 | Quick Action | Uncommon | Put two target troops into their controller's hand. Those troops get permanent cost +. | |||||||
Crackling Bolt | Ruby | 2 | Basic Action | Common | Deal 3 damage to target champion or troop. Gain a charge. | |||||||
Zodiac Divination | Sapphire | 5 | Basic Action | Rare | Target champion draws three cards. Those cards get permanent cost -. | |||||||
Crackling Sprout | Wild Magic | 2 | Quick Action | Common | Target troop gets +2/+2 and Crush this turn. Gain a charge. | |||||||
Feeding the Young Ones | Blood | 5 | Basic Action | Common | Create two [Battle Hoppers] and put them into play. Deal 1 damage to target troop for each Shin'hare you control. | |||||||
Citadel of Adamanth | Diamond | 8 | Basic Action | Legendary | Create four Castle Walls, three Burning Oils, and two Sniper Towers, and put them into play. | |||||||
Immortal Decree | Diamond | 6 | Quick Action | Uncommon | Void target card. | |||||||
Fish Hands | Sapphire | 2 | Quick Action | Common | Interrupt target non-troop card. | |||||||
Mass Polymorph: Dingler | Sapphire | 8 | Basic Action | Legendary | Revert each opposing troop and each troop in opposing hands. Transform those cards into Dinglers. | |||||||
To the Skies! | Sapphire | 2 | Quick Action | Common | Up to two target troops get permanent Flight. | |||||||
Surprise Runt Gang | Wild Magic | 3 | Quick Action | Common | Create three Battle Hoppers and put them into play. | |||||||
Crackling Boon | Diamond | 1 | Quick Action | Common | Gain 4 health. Gain a charge. | |||||||
Kog'Tepetl's Thirst | Blood Magic | Quick Action | Common | Target troop gets permanent +3/-1. : Draw a card. | ||||||||
Dwarven Ballistics Training | Ruby | Basic Action | Uncommon | Target troop gets permanent " → This deals 1 damage to target champion or troop." | ||||||||
Robotic Rapture | Sapphire | 4 | Basic Action | Rare | Put all artifacts in your graveyard into your hand. | |||||||
Born of the Flame | Ruby | 7 | Basic Action | Rare | Create three random ruby troops and put them into play. | |||||||
Meek | Diamond | 2 | Quick Action | Common | Destroy target troop with 2 or less. | |||||||
Crackling Rot | Blood | 3 | Quick Action | Common | Target troop gets -2/-2. Gain a charge. | |||||||
Withering Touch | Blood | 1 | Basic Action | Uncommon | Target opposing champion reveals each non-troop, non-resource card in their hand. Choose one of those cards, and they discard it. | |||||||
Kog'tepetl's Thirst | Blood | 2 | Quick Action | Common | Target troop gets +3/-1. : Draw a card. |