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{{card infobox
 
{{card infobox
 
| type = Troop
 
| type = Troop
| type2 =
+
| category = Blood
| category = Blood Magic
 
 
| threshold = {{blood}}{{blood}}{{blood}}
 
| threshold = {{blood}}{{blood}}{{blood}}
 
| cost = 6
 
| cost = 6
| race =
+
| trait = Goblin
| class =
 
| subtype = Goblin
 
| faction =
 
| socket =
 
| restriction =
 
| pveonly =
 
| aionly =
 
 
| rarity = Rare
 
| rarity = Rare
  +
| set = Shards of Fate (set){{!}}Shards of Fate
| generates =
 
| generatedby =
+
| number = 82
| attack = 3
+
| attack = 4
 
| defense = 4
 
| defense = 4
| lore = Goblins are vile, ?? creatures. Highly intelligent, to be sure, but aggressively amoral.
+
| lore = [[Goblin|Goblins]] are vile, infuriating creatures. Highly intelligent, to be sure, but aggressively immoral.
| desc = Flight<br />When an opposing champion draws a card, they reveal it. Deal damage to them equal to that card's cost.
+
| desc = {{keylink|Flight}}<br><br>When an opposing champion draws a card, they reveal it. This deals damage to them equal to that card's cost.
| setbonus =
+
| keyword = Flight
 
}}
 
}}
  +
  +
{{Related equipment | Grips Of Misfortune | Mask Of Deception}}
  +
  +
==Strategy==
  +
===Synergies===
  +
<!-- Add here any synergies with other cards-->
  +
===Counters===
  +
<!-- Add here any counters against this card-->
  +
===Other===
  +
<!-- Add here other strategies and effects that you can do with this card-->
  +
* The effect does not use the chain, so the opponent can not react based on the amount of damage.

Latest revision as of 09:34, 12 December 2014

Sadistic Castigator
Sadistic Castigator
Statistics
Type: Troop -- Goblin
Shard: Blood
Cost: 6
Threshold: Blood MagicBlood MagicBlood Magic
Rarity: Rare
Set: Shards of Fate
Number: 82
Attack: 4
Defense: 4
Goblins are vile, infuriating creatures. Highly intelligent, to be sure, but aggressively immoral.
[Flight]

When an opposing champion draws a card, they reveal it. This deals damage to them equal to that card's cost.

Related Equipment[]

Strategy[ | ]

Synergies[ | ]

Counters[ | ]

Other[ | ]

  • The effect does not use the chain, so the opponent can not react based on the amount of damage.